Animation and decorations
Shark Blaster » Devlog
Hello Internet!
Working on this on every bit of time I can find :-)
Here's the latest additions:
- Animation! Well, for this enemy at least:
- Level decorations:
- Now you can bump into walls rather than floating over them.
Animating that character didn't take as long as I thought, and GrafX2 proved very useful for that (although it's a bit buggy when saving gifs, I had to resort to Piskel to get the gif in the right size).
Because of how HaxeFlixel works with animations, the asset for that enemy ends up being more of a tileset: , which is fine, but I wish Tiled could clip it and only show the first frame:
Anyways, I'll continue adding more animations, and then projectiles, and even music!
See you!
Files
SharkBlaster.zip Play in browser
Nov 13, 2017
Get Shark Blaster
Shark Blaster
cute 'em up attempt for AGBIC 2017
Status | In development |
Author | Gonzalo Delgado |
Genre | Shooter |
Tags | agbic, Cute, Shoot 'Em Up |
Languages | English |
Accessibility | Textless |
More posts
- New stuff!Nov 07, 2017
- Moar sprite workOct 20, 2017
- Getting (a bit) better at pixel artOct 18, 2017
- Some tiling workOct 02, 2017
- Started work on foreground tilesSep 28, 2017
- Coming from #AGBICSep 27, 2017
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