Animation and decorations


Hello Internet!

Working on this on every bit of time I can find :-)

Here's the latest additions:

  • Animation! Well, for this enemy at least: 
  • Level decorations: 
  • Now you can bump into walls rather than floating over them.

Animating that character didn't take as long as I thought, and GrafX2 proved very useful for that (although it's a bit buggy when saving gifs, I had to resort to Piskel to get the gif in the right size).

Because of how HaxeFlixel works with animations, the asset for that enemy ends up being more of a tileset: , which is fine, but I wish Tiled could clip it and only show the first frame:


Anyways, I'll continue adding more animations, and then projectiles, and even music!

See you!

Files

SharkBlaster.zip 958 kB
28 days ago

Get Shark Blaster

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