It's been a little while, but I managed to find a bit more time to work on this game.
Here's the latest additions:
- Added new enemy sprite:
- Bugfixed enemy being hit code
- Loaded background color from Tiled map (this makes the game a bit faster, since we're not painting the "sea" with tiles anymore)
- Updated map with new tileset and enemies
- Add enemy hit feedback
SharkBlaster.zip 952 kB
15 days ago
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